bev-project/mmdet3d/ops/voxel/scatter_points.py

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2022-06-03 12:21:18 +08:00
import torch
from torch import nn
from torch.autograd import Function
from .voxel_layer import dynamic_point_to_voxel_backward, dynamic_point_to_voxel_forward
class _dynamic_scatter(Function):
@staticmethod
def forward(ctx, feats, coors, reduce_type="max"):
"""convert kitti points(N, >=3) to voxels.
Args:
feats: [N, C] float tensor. points features to be reduced
into voxels.
coors: [N, ndim] int tensor. corresponding voxel coordinates
(specifically multi-dim voxel index) of each points.
reduce_type: str. reduce op. support 'max', 'sum' and 'mean'
Returns:
tuple
voxel_feats: [M, C] float tensor. reduced features. input features
that shares the same voxel coordinates are reduced to one row
coordinates: [M, ndim] int tensor, voxel coordinates.
"""
results = dynamic_point_to_voxel_forward(feats, coors, reduce_type)
(voxel_feats, voxel_coors, point2voxel_map, voxel_points_count) = results
ctx.reduce_type = reduce_type
ctx.save_for_backward(feats, voxel_feats, point2voxel_map, voxel_points_count)
ctx.mark_non_differentiable(voxel_coors)
return voxel_feats, voxel_coors
@staticmethod
def backward(ctx, grad_voxel_feats, grad_voxel_coors=None):
(feats, voxel_feats, point2voxel_map, voxel_points_count) = ctx.saved_tensors
grad_feats = torch.zeros_like(feats)
# TODO: whether to use index put or use cuda_backward
# To use index put, need point to voxel index
dynamic_point_to_voxel_backward(
grad_feats,
grad_voxel_feats.contiguous(),
feats,
voxel_feats,
point2voxel_map,
voxel_points_count,
ctx.reduce_type,
)
return grad_feats, None, None
dynamic_scatter = _dynamic_scatter.apply
class DynamicScatter(nn.Module):
def __init__(self, voxel_size, point_cloud_range, average_points: bool):
super(DynamicScatter, self).__init__()
"""Scatters points into voxels, used in the voxel encoder with
dynamic voxelization
**Note**: The CPU and GPU implementation get the same output, but
have numerical difference after summation and division (e.g., 5e-7).
Args:
average_points (bool): whether to use avg pooling to scatter
points into voxel voxel_size (list): list [x, y, z] size
of three dimension
point_cloud_range (list):
[x_min, y_min, z_min, x_max, y_max, z_max]
"""
self.voxel_size = voxel_size
self.point_cloud_range = point_cloud_range
self.average_points = average_points
def forward_single(self, points, coors):
reduce = "mean" if self.average_points else "max"
return dynamic_scatter(points.contiguous(), coors.contiguous(), reduce)
def forward(self, points, coors):
"""
Args:
input: NC points
"""
if coors.size(-1) == 3:
return self.forward_single(points, coors)
else:
batch_size = coors[-1, 0] + 1
voxels, voxel_coors = [], []
for i in range(batch_size):
inds = torch.where(coors[:, 0] == i)
voxel, voxel_coor = self.forward_single(points[inds], coors[inds][:, 1:])
coor_pad = nn.functional.pad(voxel_coor, (1, 0), mode="constant", value=i)
voxel_coors.append(coor_pad)
voxels.append(voxel)
features = torch.cat(voxels, dim=0)
feature_coors = torch.cat(voxel_coors, dim=0)
return features, feature_coors
def __repr__(self):
tmpstr = self.__class__.__name__ + "("
tmpstr += "voxel_size=" + str(self.voxel_size)
tmpstr += ", point_cloud_range=" + str(self.point_cloud_range)
tmpstr += ", average_points=" + str(self.average_points)
tmpstr += ")"
return tmpstr